Exploring Unity Scripting Api 12 Onapplicationfocus
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- बिस्मिल्लाह रहमान रहीम आ आज हमारा लेक्चर नंबर
- OnDestroy() Function in
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- OnDestroy() ⚔️ Called when a gameObject or component is destroyed ⚔️ Called when current scene or game ends.
- OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable()if the
In-Depth Information on Unity Scripting Api 12 Onapplicationfocus
OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the OnApplicationFocus OnApplicationQuit(): Sent to all GameObjects before the application quits. Called when a user quits the game application✓ ... OnApplicationQuit() Function in
LateUpdate() Function in
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