Exploring Unity Scripting Api 10 Ondestroy

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  • Unity Scripting API
  • OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the
  • Just an addendum to my other upload showing how
  • OnApplicationQuit(): Sent to all GameObjects before the application quits. Called when a user quits the game application✓ ...
  • OnApplicationQuit() Function in

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OnDestroy OnDestroy OnDisable(): 🛡️Called whenever the 12. Unity3D Scripting API Pratice

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