Understanding Unity3d Custom Root Motion Controller Working On Combat
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- Added Strafe MoveMode if Player is in Sword Stance to my
- Today I am testing an idea for a boss
- A little test with a base ai. The AI cannot do any damage at the moment, it has only had two types of attack so far, but it helps me a ...
- First Test with
- Starting with Combo System for my
Detailed Analysis of Unity3d Custom Root Motion Controller Working On Combat
An improved version of A lot of new Improvements, moving now forward with damage and ai. Join the Discord: https://discord.gg/TSHtQPcnDr Support me ... Today i have some fun to start with my first enemy BossAI.
Today only some small hit effects added. If you want to find out more about the development, visit us on the Discord. Join the ...
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