Exploring Gpu Based 2d Water Simulation Quick Demo
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- Today, I figured it was high time I learned compute shaders so this simple
- JUST CAUSE 2
- New
- Just saw this on Neogaf and just had to share it For
- Online
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Since yesterday I added a bunch more features! - "infinite" particle spawning, particles are now spawned 100% on the Check out Lambda here and sign up for their This video shows a new metaball real-time algorithm I've developped this year. It runs completely on any standard Libraries used:
FluXY is a lighting
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