Exploring Embergen Customer Showcase Post Scriptum

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  • Source GAME_PROTOTYPE BZC Archive is a displaced archive of contextual media objects, visual datasets and network-state ...
  • Tank explosion in
  • A canyon explosion created with
  • Just testing a smoke shader in blender :)
  • Simulation upscaling R&D within

In-Depth Information on Embergen Customer Showcase Post Scriptum

We're really excited to show off the VFX in 4A Games used Another showreel of some of the animations I worked on for the US faction in Post Scriptum amazing blow effect

vfx #visualeffects #blender #b3d #cg #

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